Summary
PGL, an esports company, boosted a Counter-Strike tournament's viewership by using gaming influencers for co-streaming. The co-streaming accounted for over 60% of total watch hours on the final day. Amid decreasing viewership and investor skepticism, this strategy could be a lifeline for the esports industry. PGL's success suggests it could be an alternative for publishers seeking third-party operators for their esports leagues and events.